![]() Keep in mind that he can act this way without you giving him any reason to. This goes double for the Alpha 3 version where he throws bottles of glue at you, and triple for the pre-Alpha and Alpha 1 versions where he throws tomatoes and beartraps at you. He must be hiding something illegal." This is just going off of the Alpha 2 version. I have done nothing to him, and he treats me like I'm a criminal. If he even catches me on his side of the street, he'll chase after me and force me back to my side. If I even try to go over and introduce myself, he freaks out and forces me back to my side of the street. I tried to think nothing of it, but he's impossible. I have been watching from my house across the street, and he has boarded up the basement door, and outfitted it with a keycard lock. Why doesn't the protagonist call the police? I know that The Neighbor has a right to privacy, but come on! "Hello? Police? I think that my neighbor is hiding something illegal in his basement.The final game implies that his wife has just died in a car accident.When it comes to the ending of Alpha 3.He also grew up in the house now owned by his neighbor. Judging by the ending in Alpha 4 and intro in the E3 Beta Reveal, the protagonist has been evicted from his apartment in town.Perhaps the beginning sequence is a dream? Notice that when you first enter the house the basement door doesn't have its locks and boards.And the Neighbour really seems to hate people going in his house. Because then, the police would have to potentially look through his house.Why doesn't the neighbour call the police the protagonist? Yeah, plus the protagonist has committed a crime: Trespassing.The same reason the Neighbour didn't call the police when the protagonist invaded his house?.One wonders why he didn't just call the police and tell them his house has been stolen. In the Alpha 2, the protagonist is apparently thrown out of his own house by the Neighbor, who quickly makes it his own, and is forced to take up residence in the house across the street.Hands will contact you and thank you for your work, completing this Job. You can also pick up her weapon, Riskit, a Tier 5 Iconic Power Pistol on the nearby table where she was waiting. Afterwards, speak with Bree and she'll thank you for the help before sending you on your way. ![]() You can loot Dante's body to pick up his weapon, Ol' Reliable, a Tier 5 Iconic Power Revolver. Do your best to diffuse the situation, but ultimately you'll need to dispatch Dante. She'll ask you to view three video files from the previous decade.Īfter all three videos have been watched, the unsuspecting neighbor will enter the room and reveal himself to be a Militech agent named Dante, who is after Bree. There's also a security computer in the office to the immediate left that you can access and disable everything else in the facility.įollow Bree to the final doorway and continue into the mainframe room. Do your best to quickly deactivate what you can. Once again, this room is armed with laser mines, turrets, and cameras. Once you've safely cleared the way for Bree, follow her to the next doorway. Scanning the floor to the right will reveal a set of footprints leading into the area beneath the floor. Take the elevator to the lower level and you'll end up back in the area you explored during one of the earlier story missions. Head back downstairs and travel to the new location in Dogtown. You can chat with him for a moment, but ultimately you'll need to leave the apartment building. Just as you open the door to leave the apartment, there will be a neighbor outside looking for Bree. ![]() He'll send you some coordinates to an abandoned building in Dogtown where you'll need to go next. Hands back letting him know you retrieved it safely. Scan it to reveal a hidden drawer containing the access card. You'll find the bamboo plant in the corner of the room near the computer. This can be found in her bedroom through the first door on the left. Inside the apartment, you'll need to locate the bamboo plant where Bree has stashed the access card. When you reach the fifth floor, make your way through the hallway and enter Bree's apartment by either forcing the door open ( 3 Body) or using your ( Technical Ability 3). ![]() Head inside and take the elevator up to the apartments floor. Make your way to the marked location on your map where you'll find the entrance to Bree's apartment building.
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